The art of battle
“For Honor’s” combat revolves around what Ubisoft calls its “Art of Battle” system. Press the lock-on button, and a three-piece shield appears on screen representing the directions you’re guarding against or attacking from.
Hold the lock-on button and move the right stick to the left, for instance, and your character will get in position to block incoming attacks or swing from the left. There are only two kind of attacks, light and heavy. Seems simple enough,
When you get into real-time combat, though, you quickly realize that the tutorial was tee ball and you’re now in the majors. Other players change their stances in the middle of attacks, chain different moves together and force you to react in kind or be cut down in seconds. Sure, you can button mash and get lucky a few times, but this fighting system actually takes skill to use.
At times, though, I noticed my moves didn’t translate to any on-screen action, which resulted in my untimely decapitation. My first few online matches with “For Honor” were awful. That’s because most online games I play include some kind of shooting, which means there’s not much to learn beyond a character’s basic qualities. But “For Honor” forces you to not only learn new characters — there are 12 different “Heroes” to choose from — but a completely new gameplay style, too.
Suffice to say, after about a half hour of playing, I was getting annoyed. But then things started to click. I began to catch up with the other players, and lke that, I was carving people up with glee.
TL;DR: there’s a steep learning curve here, but it’s wel worth it.
Vikings, samurai and knights, oh my
Three factions populate the world of “For Honor”: Vikingss, Knights and Samurai. Does it make sense? No. Does it matter? Not a bit. A decent single-player experience pitting you against different warlords and their one-shot-kill minions adds context, but this isn’t “Titanfall 2.” You’re not missing anything if you pass on the campaign
When you first fire up “For Honor” you choose one of the three factions to support in the game’s overarching Faction War. Choosing a specific faction doesn’t limit which of the three groups you can play as during games, though. For instance, I chose the Knights, because that was my high school mascot and I peaked long ago, but regularly played as the viking
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